Darkest Dungeon – “Git Gud” as a thought-terminating cliche

Like many my age, my first real career interest was in video game design. Unlike many it was because I loved reading game dev magazines and studying the walkthroughs that got passed around in the early 2000s. The ones where you knew it was going to be a good guide because they’d put the effort … Continue reading Darkest Dungeon – “Git Gud” as a thought-terminating cliche