Hello! I'm your guest author for the week, Ariamaki. I've got a very wide field of interests and expertise, arguably too wide on the first half and not deep enough on the second, but I still pride myself in versatility and balance. Lately that has ranged from adding content to games like Monster Prom (you’ll … Continue reading Magic Guest Article: Ariamaki on Card Mechanics
The first of a planned three weeks of guest articles while I recover. Scarlet Roarke returns to give a crash course on vampires.
So I've been massively sick. Double ear infection, antibiotics, the works. I haven't been able to do anything except binge media and moan a lot. This as opposed to my routine of reading the news and moaning a lot. Far more productive. However! However, a small respite. I can still put something up this week. … Continue reading Sick Week: An Archer Script
Australia is about to have another referendum on whether it should secede from the Commonwealth and become a Republic, nearly 20 years after the last time we voted on this. Last time we voted ‘no’. Mostly, I think, because nobody wanted to fix something that wasn’t broken.
On the purpose of neoliberal welfare
“Anyone can be a critic”, is said often. Unfortunately it’s true, and the followup is often left out; “But few people should be”. To be a critic only requires that you have an opinion on something. Everyone’s entitled to their own opinion, but I’ve found that there is an issue to that entitlement. The reason … Continue reading Critics Will Be the Death of Me
You can get a good whiff of the narrative of your life sometimes. You can feel new chapter headings in the air. I felt it at Brisbane airport, watching engineers in phlegm-green high visibility vests crawl around the inside of the plane like playground equipment, occasionally stopping to shrug at each other, or put their … Continue reading Adelaide
Recently, this comic was published by a major Australian newspaper. So why is it so important to so many people that this isn't "intentionally" racist?
A short essay on the nature of large power structures.
Like many my age, my first real career interest was in video game design. Unlike many it was because I loved reading game dev magazines and studying the walkthroughs that got passed around in the early 2000s. The ones where you knew it was going to be a good guide because they’d put the effort … Continue reading Darkest Dungeon – “Git Gud” as a thought-terminating cliche